Main Page Contents

Quick Start

@section NMaxHowtoQuickStartOverview Overview

This section of the document provides quick step by step walkthrough which allows you to know how to export and preview your model within 3DS Max.

You should have installed the plugin and necessary max script files to its locations before you go further. See Installation for the information of the installation of the toolkit.

@section NMaxHowtoQuickStartStepByStep Step By Step

First, you need to load a model to export and see what the toolkit plugin does.

quickstart01.png

Loaded model into 3DSMax

You might want to modify and adjust some material settings of the material editor. See Using Material Editor for the details on the use of Nebula2 custom material editor.

You also might want to change some settings of the mesh or script type and so on. See Specifying Per Mesh Options section for the details on per-mesh options and Setting Global Options section for the details on some global options something like mesh and animation settings or exported script file type and so on.

Select Nebula2 > Export menu item. It will bring the export dialog on you. Type the apporiate name which will be used for exported model and click Ok button. The toolkit plugin will start the exporting task. (see Exporting How to section for the details of the exporting task)

Note:
You can also use File > Export menu item which is the standard way for doing this.
quickstart02.png

Exportred model

When the toolkit plugin exports the given model in a scene, it supresses some logs into Nebula2 Exporter Logs dialog. You can check the progress and the status of the exporting task if you need. Also some warnings or errors will be shown on the dialog if they are.

At the end of the task, the toolkit plugin launches specified viewer to show you the exported model how that is shown on the Nebula engine. (defaultly nviewer.exe is used for the viewer)

The following image show the exported model on the nviewer which applied per-pixel lighting and bump mapping. (It is only available on the hardware which supports these features)

quickstart03.png

Exported model shown on nviewer

If you wonder that where the exported files are, see NMaxHowtoExportWhereFiles section for the details.