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Importing How to

You can import Nebula mesh file into 3DS Max with the Nebula importer plugin. The importer support not only .n3d2, .nvx2 Nebula2 mesh file but also .n3d, .nvx and .obj for Nebula1.

Note:
The importer is not a part of the toolkit plugin, nmaxtoolbox. Be sure that you aleady have the importer plugin in the 3DS Max plugins directory.
The importing can be done with the same way 3DS Max normally does. Click File > Import menu then select the file to import.

The following image shows the imported Tiger model of the 'tiger_s_0.nvx2' Nebula2 binary mesh file which is in the $nebula2/export/meshes/examples directory.

tiger_import.png

The imported Tiger model

The importer does not import all the vertex component of the the mesh. The followings are imported vertex components and all other components are ignored. You might want to apply the texture to the imported model. To apply the texture to the model, use material editor and Nebula custom material. See Using Material Editor to know about Nebula custom material.