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Hierarchy Nodes Howto

@section NMaxHowtoHierarchyNodeOverview Overview

A toolkit plugin allows to export mesh nodes of a scene in a hierarchy form using Group or Linking command of 3DSMax.

@section NMaxHowtoHierarchyNodeUsage Usage

Let's look how the toolkit plugin will export grouped or linked objects of a scene.

@subsection NMaxHowtoHierarchyNodeGroup Grouping Objects

You might want to group several objects to make them a single group.

The following image shows a group of two objects, 'box01' and 'box02' in a schematic view:

hierarchy01.png

Grouped objects in a schematic view

The toolkit plugin will create ntransformnode for group object and generate the hierarchy like the following when it exports:
    ntransformnode group01
     |
     +- nshapenode box01
     |
     +- nshapenode box02

Grouped objects will be located under the group object as same level if there are no links between objects.

Note:
The other case which the toolkit plugin places ntransformnode on the top of the several nshapenode is that the object has Multi-sub material. See NMaxHowtoMEditorMultiSubMaterials for the details.
@subsection NMaxHowtoHierarchyNodeLink Linking Objects

You might want to create links to build the hierarchy between nodes. You can make it by clicking 'Select And Link' on the toolbar or 'Connect' on the toolbar of a schematic view either.

The following image shows two linked objects, 'box01' and 'sphere01' in a schematic view:

hierarchy02.png

Linked objects in a schematic view

The toolkit plugin will generate the hierarchy like the following when it exports:
    nshapenode box01
     |
     +- nshapenode sphere01