package com.l2client.animsystem.jme.input;





/**
 * Input variables available for health status
 * 
 */
public enum Hurt {
	None,Light,Severe,Deadly
}
//public class Hurt extends Input {
//	Hurt(String s, int i) {
//		super(s, i);
//	}
//
//	public static final Hurt None = new Hurt("None", 0);
//	public static final Hurt Light = new Hurt("Light", 1);
//	public static final Hurt Severe = new Hurt("Severe", 2);
//	public static final Hurt Deadly = new Hurt("Deadly", 3);
//
//}
