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Another fine day in the marines corp...
Somehow this deamon of a webserver must have chewn up your website request and spit it to an absolute ugly place. Please visit us at a later time, perhaps then the cyberknights might have cleared this mess... |
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 | 2009-06-01 WoW Importer for Max |
| The World of Warcraft tool for 3D Studio has been updated. It now converts model files from WoW Client version 2.x (upto 2.7) and displays correct animations for multi mesh models. The script can be found here.... |
 | 2007-03-07 nGUI explained |
| If you ever wanted some more details on the nebula2 nGUI System you can find it in the nGUI System article. |
 | 2006-10-17 Mangalore entity ID's |
| If you need information about the mangalore entity ID usage have a look here.. |
 | 2006-08-06 Mangalore Articles |
| Added a new section about the mangalore game framework from radonlabs. The section contains some articles about my experience with mangalore. Read more here: |
 | 2006-03-10 Free models |
| Finally some free models for the Radonlabs SDK. You can download them here. |
 | 2006-03-10 nmax for radonlabs SDK |
| Now you can also use 3D Studio Max for the official nebula radonlabs sdk. You can grab the port here. |
 | 2004-10-29 Quake 2 Interpolator |
| The quake 2 interpolator has been updated to work with Nebula2 Grab the source including source for water package here... |
 | 2004-10-29 Water package |
| The water algorithms package has been updated to work with Nebula 2. Grab the source including source for MD2 package here... | |
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