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JME
Somehow I fell in love with java. And one of the nice things with java is the
jmonkeyengine. A very nice 3d engine with features
most other 3d engine do not even provide. And the benefit, it's java.
I don't want to convince anybody of java. My reasons for switching from the Nebuladevice and c++ were:
- The development environment (Visual Studio) lacked many features I am used to in Eclipse,
(which now they have, but still are light years behind in the vision)
- The speed you can reach your goal is much faster in java than c++ (ok, now they have c#, but well..)
- There is way more open source commitment around java than c++/ms
- I am using java at work, so... hmm I am a bit biased towards java I would guess,.. but no, I used c++
a long time in parallel, it just was no benefit regarding time and effectiveness compared to java
So what's here for you?
NavMesh demo with source
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I ported Greg Snooks navigation mesh algorithm from the Game Programming Gems book I to java and jme.
It is quite a copy'n paste job, with just writing up the example. You can grab the
source right here (ca. 32 KB) or try the java webstart Navigation demo (ca. 2.3 MB) (Java 1.5+ required)
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Jme based client for the free L2J server
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This is a Jmonkeyengine based client for the
original free available java Lineage 2 Server. This is work in progress though. The source for the
client is also available in case you would like to replace stuff like renderer or just want to have a
look how a l2j client might work. The graphics are ugly as hell, be warned, as this is only a techdemo to show off, what is possible at all with java.
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 | 2009-06-01 WoW Importer for Max |
| The World of Warcraft tool for 3D Studio has been updated. It now converts model files from WoW Client version 2.x (upto 2.7) and displays correct animations for multi mesh models. The script can be found here.... |
 | 2007-03-07 nGUI explained |
| If you ever wanted some more details on the nebula2 nGUI System you can find it in the nGUI System article. |
 | 2006-10-17 Mangalore entity ID's |
| If you need information about the mangalore entity ID usage have a look here.. |
 | 2006-08-06 Mangalore Articles |
| Added a new section about the mangalore game framework from radonlabs. The section contains some articles about my experience with mangalore. Read more here: |
 | 2006-03-10 Free models |
| Finally some free models for the Radonlabs SDK. You can download them here. | |
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