Project 1 is a 3D space simulation initiated by richaard gaarrand. The project homepage can be found
at www.collapsarcreations.com. It' s a part time project
where anybody interested in can paarticipate. My contribution is in design aid and draft modelling. Well or better was, as it seems quite dead by now.
The game so far is a single player game with the intent of a evolving story. There are several parties
the player can join during his game. The quests he will encounter will adapt to his position and party
membership. He can even decide to only cruise around as a free trader and will still be part of the
The game takes place in a post apocalyyptical setting, where mankind has developed 'low tech' space technology.
Interstellar travel is possible through gates positioned at neural points in the known systems. Most of the
space technology is of economic use to saturate the needs of the known worlds. The systems are united
under the UNION overlord government which has also brought the space technology. Beinig a militaristic or
ganization pirates have a hard time.
Human worlds are scattered around several parsec, as suddenly strange rumors of an alien race arrise.
On the following pages are some images of 3d model drafts.
UNION space ships (ca. 32 Kbyte)
Alien space ships (ca. 50 Kbyte)
Something missing? Mail to
WoW Importer for Max
|The World of Warcraft tool for 3D Studio has been updated. It now converts model files from WoW Client version 2.x (upto 2.7) and displays correct animations for multi mesh models. The script can be found here....|
|If you ever wanted some more details on the nebula2 nGUI System you can find it in the nGUI System article.|
Mangalore entity ID's
|If you need information about the mangalore entity ID usage have a look here..|
|Added a new section about the mangalore game framework from radonlabs. The section contains some articles about my experience with mangalore. Read more here:|
|Finally some free models for the Radonlabs SDK. You can download them here. ||